Traits
(GR_) grim (Uncommon)
Name: Grim
Base Genotype: GR_
Skin Color: If on a chestnut-base horse, the skin tone remains light. If on a black or bay-based horse, the skin tone becomes a dark blue-black.
Eyes: Causes brown eyes to become a medium grey. If the horse has blue eyes from a heavily diluted coat or a single blue eye from white patterns that touch the eye, they will remain blue. If the horse carries other eye color genes such as Arcane or Oracle eyes, those take precedence.
Description: Grim is a mutation originating in the Grimvelder breed, discovered by Jannick Grimvelt in Athelen. Grim causes black pigment to become a shade of dark blue, and red pigment to become warmed to a teal coloration. When the grim coat is diluted by genes such as cream, pearl, or champagne, many different coat colors are possible and range from rose, to mossy greens, to powder blues. The huge color range made possible by the Grim gene makes crossbreeding to Grimvelder horses highly desirable to some.
Design Guidance: At minimum, black horses may have a slightly blue tint. Bay and chestnut horses may appear as below, which is the most "middle of the road" expression- colors can range from slightly more saturated to slightly less saturated tones of blue and teal.
As a base coat, Grim interacts with all dilutions. For design purposes, this chart can assist in colorpicking:
(EM_) ember (Uncommon)
Name: Ember
Base Genotype: EM_
Skin Color: If on a chestnut-base horse, the skin tone remains light. If on a black or bay-based horse, the skin tone becomes a dark purple-black.
Eyes: Causes brown eyes to optionally become a light brown or honey color. If the horse has blue eyes from a heavily diluted coat or a single blue eye from white patterns that touch the eye, they will remain blue. If the horse carries other eye color genes such as Tiger eyes, those take precedence.
Description: Ember is a mutation discovered by the Sulaveri on the Plains of Lithia and is unique to bloodlines tracing back to Sulaveri Plainsrunners. Ember causes black pigment to become a shade of dark and warm purple, and red pigment to become saturated to intense reds and oranges. When the ember coat is diluted by genes such as cream, pearl, or champagne, many different coat colors are possible and may resemble anything from sunsets to fresh lemonade, depending on the combination. The huge color range made possible by the Ember gene makes crossbreeding to Sulaveri Plainsrunners highly desirable to some.
Design Guidance: At minimum, black horses may have a slightly purple tint. Bay and chestnut horses may appear as below, which is the most "middle of the road" expression- colors can range from slightly more saturated to slightly less saturated tones of orange, red, or purple.
As a base coat, Ember interacts with all dilutions. For design purposes, this chart can assist in colorpicking:
Refined (200 - 299) (Uncommon)
Rewards for reaching this rank are:
- +3 Breeding Slots (for a total of 10)
- +1 Breed Associated Favor Token (if applicable)
Seasoned (300 - 399) (Uncommon)
Rewards for reaching this rank are:
- +2 Breeding Slots (for a total of 12)
- +1 Breed Associated Favor Token (if applicable)
Intermediate (200 - 299) (Uncommon)
The rider begins to be recognized as a competent competitor in their local riding area and could begin to find themselves in the midst of some rivalries, or new acquaintances.
Rewards for reaching this rank are:
- +2 to rolls in shows (unless stated otherwise)
- +1 Natural Custom Import Token
- +1 Lucky Charm
Advanced (300 - 399) (Uncommon)
The rider is extremely competent and is able to make up for the shortcomings of any horse in the show ring, even green horses. They are a skilled rider, trainer, and handler overall and may begin to be known in the wider world.
Rewards for reaching this rank are:
- +3 to rolls in shows (unless stated otherwise)
- +1 Special Custom Import Token
- +1 Lucky Charm